
copy the DXGI.DLL that your shader put into the E:D directory into the same directory that D3DOverrider.exe and D3DOverriderWrapper.exe are in.open "Config" in the "Profiles" subdirectory.It will recreate these entries, but some of the numbers will have changed.
completely remove both sections "FnOffsetCache" and "FnOffsetCache64". open the file named just "Config" in the "Profiles" subdirectory. go to the directory where it's installed. They work for me, but I think some further testing by others is needed to see how reliable they are. We already know that movie trailers (or the CGI scenes of the video game than the gameplay itself) tend to be better than the movies themselves, at least many times.Īnyway, we’ll see when it can really be tested, because a video doesn’t tell me anything.Just discovered these fixes. I don’t expect anything, and as they say around here, they should show videos on a medium or low-end PC (a real home computer of random normal people, not something from some sold YouTuber or NASA) at least with a connection from here and here. How to say it, would it have been so difficult to invest the benefits in improving the product-software (the gameplay and optimization, even having to change the engine or the kernel itself and the hardware, the servers and the connection they use) and accept the suggestions of your potential customers instead of saving costs and embracing the mobile casino model? As they would say, they do it late and badly. ToS is a game that shouldn’t have even half the requirements to run at a minimum, after all, its aesthetic is vintage, and it’s something that many people (including me) prefer to ultra 10-D graphics (if at all that ever exists). I’m not saying anything about the problems people will have when their GPU cannot be detected or is not compatible (Vulkan, OpenCL, DirectX, drivers version, SO version, etc.), or worse yet, is an integrated apart from the big brands.
The ideal is to try the opposite with the latter, and of course, the former should be optional They say that it will be optional during a trial period, but later, yes or yes, 64 bit because we are worth it. As far as I know, optimizing a software implies that in current machines it works better without any extra requirement, and in those that worked at a minimum, it performs better.įrom what you can deduce it is not an update, it is just the opposite updating the software to 64 bit will mean that in many systems, the video game will stop working, as well as expanding the requirements, is equivalent to having the same with artificially inflated minimum requirements.